Developers who created the game Rules of War: Nuclear strategy, decided to use the same system that I use games such as Travian, simply moving it from the medieval setting into space. In the War Rules, we also begin to develop from a small town, after which we build a resource mine in it and gradually bring it to a level where it is already possible to pay attention to the army and seize neighbors. Standard buildings here are replaced with space analogs, such as turrets or towers, and conventional units such as cavalry or spearmen – for tanks and space ships.
The online game Rules of War invites us to develop our character for as many as 150 levels, which can be obtained by performing all sorts of tasks or during the war with the players. To ensure maximum effectiveness of extermination of self-similar authors, they decided to use a system of alliances, as a result of which clashes between some such alliances become really large-scale.
Also worth noting is that, like in any other browser-based game, the rules of nuclear war also include donate currency – crystals, which, however, can also be obtained during the execution of various quests.
Everyone who played other online strategies, immediately learns in the Rules of War the elements familiar to him. We start with a small town, training quests with getting starting capital, immunity from attacks, which lasts 2 weeks – everything is traditional for this genre.
After the player develops his army to a more or less normal state, he begins to make outings from the base in order to rob his own kind. The first attacks take place on their own similar or abandoned bases. Of course, they do not have many resources, but while the army is not yet developed and a lot of time is given to the base, it is not necessary to choose. It should be noted that at any time your territory can unceremoniously announce its own by installing a powerful radiator near the border, and in this case you will either have to put a more powerful complex yourself or start a war – such are the cruel realities offered to us by the Strategy of the War.